MacGyver in the 80′s and Gregory House today are in fact, two characters built on the same basic premise. Of a maverick genius who thinks outside the box, solves the puzzle and saves lives. That is dramatic enough for television but in fact maverick geniuses in the real world are more likely to come up with ideas like google’s revolutionary “let’s be the site where people spend the least possible amount of time – but the one they visit a thousand times a day”.
Not exactly television dramatics, but in fact the core point is the same. IT can consistently trace it’s greatest successes to somebody with an idea that broke every expected “rule” about the industry using the available resources in novel ways for a new and unexpected outcome- which changes the game. When you change the game, your company makes money because you immediately one-up every competitor.
I’ll bet a lot of CEO’s out there are thinking “ooh, yeah, that’s me- the game-changing MacGyver of the industry”… and with a few exceptions – sorry, you’re all wrong. The exceptions are those engineers who made a gamechanging creation in a startup and became a CEO without ever having studied an MBA. Again Google springs to mind.

Where both shows get it wrong is that they portray these maverick geniuses as rare gems of humanity that hardly exist. In fact… I’m not at all sure that’s true- the evidence suggest otherwise. Consider that in a fairly random sampling of the population (like, say, your office) 10% of the people ought to be in the top-10% IQ range in the world… that’s a lot of very smart people and a few truly rare geniuses too. But the news gets better, most people of “average” and below intelligence don’t work for software companies, they work for MacDonalds. So that means you staff is really only selected from the top 50% – and that means 20% of them are in the top-10% and a full 4% should be in the top 2%.
This number varies – the better your company is at attracting the best of the best (a matter of payscales, benefits and culture) the higher those values will get as you push the selection from which your sample comes to an ever higher subsection of the total.
So it seems… the genius part isn’t what’s rare… it must be the maverick part. The great out-of-the-box idea that no manager would ever have approved. Gregory House and Angus MacGyver both rely on bosses who value their results over methodology (and occasionally to enforce just a bit of sanity on them by stopping them before they get too risky… we rarely hear Pete Thornton say “thats’ an order MacGyver” – but when he does, it’s because MacGyver was about to risk his life a bit too much). They get given the freedom to break the rules, because the results are worth it.

That’s where google and opensource (I don’t say free software here because I’m talking about the development methodology, not the ethical movement) mostly gets it right. They go out of their way to reduce the redtape and checks and balances for their engineers. You can test and QA later, in beta. First- get the ideas, ideas make money. Google’s greatest invention wasn’t map-reduce, it wasn’t pagerank, it wasn’t contextual advertising… it was 20%-time. Give each employee a day a week to work on any project they want, with or without help – to try ideas without risk of rebuke if it fails – but with great rewards (massive bonuses) if it works.
It was 20%-time that gave google products like gmail and google-talk and the chrome-browser. That was google’s biggest game-changer. The best thing is that this idea not only got them great products, it made them the most sought-after employer in the world. Every software engineer is a little jealous of the people at google… where staff get gaming systems for stress relief and company sponsored massages for an hour a week… but above all – 20%-time… time to be creative and innovative without restriction.
This popularity has allowed google to headhunt the best of the best engineers in the world – a cycle that then feeds back into itself as these top engineers are attracted to the freedom they get to create, and what they create made google rich.
Open-source gets gamechanging creativity by making it possible to start a software project with very little expense – without lawyers or managers approving it – and engineers do it because it gives us a chance to really be creative and innovative.
But most software companies have no gamechangers, just the same products and their easy to predict follow-ups. Because in a system of rules, regulations, controls, checks and balances – nobody innovates, you just keep your head down and hope to not get blamed. When the system is like that, you can’t dare take risks – without risk there can be no creation. This is why most software projects are late. This is why most of them suck. This is why a good software company hardly ever becomes a great one.
A great software company must open the door to risk if they are to open the door to reward.

So throw away the rulebook, get rid of the dresscode (seriously guys, what does Larry Ellingson, Steve Jobs, Sergei Brinn and Sandy Lehrman have in common ? None of them have ever been seen in a suit !), give your superstars the freedom to shine… and give everybody on your payroll the chance to be a superstar. Most of them – are not going to let you down.

Most of you probably know this by now, but just over two weeks ago – I announced the end of my involvement in the kongoni project. The reasons were stated in the original post so I won’t be rehashing them here. I did however state that if somebody volunteers to take over the leadership – I will gladly pass it on, and help the person to get going.

The good news is, less than 48 hours later, such a volunteer emerged. We’ve been working together quite hard over the past
few days as I taught him the structures and set up access for him to the various pieces of infrastructure that make up the build systems for Kongoni. By mid-week he had done his first ISO build and by yesterday he was starting to get ready to do git commits and publish his first changes to git-current.

He’ll have a steep learning curve still to get to know the system’s many ins-and-outs like I do but he’s at a working level and progress can once more begin. I am very happy to be able to tell you all this as it means that my greatest regret about leaving kongoni – that it left the users without an upgrade has been resolved.

So I am happy to announce that Robert Gabriel is the new leader of the Kongoni project, he has already launched a rather
spiffy new Kongoni website which I urge you to check out.

For myself, this by no means ends my involvement with free software, least of all with the fully-free-distribution movement, it
merely shifts my direction to something more feasable for me as a person with my particular practical considerations at this time. I have, in the time since the anouncement, accepted an invitation to become a contributor to the gnewsense project. I am slowly learning the ins-and-outs of the gnewsense ideas and my initial progress has been slowed by dedicating time helping Robert get started – but I have as an initial step taking responsibility for adding and maintaining a chromium package for Gnewsense. In the future I intend to get quite heavilly involved – and possibly take over most of the maintenance on gnewsense-KDE as currently there is very limited work done there (largely due to lack of manpower).

So, here’s to the future. The kng is dead, long live the kng.

There is out there on the net selections of film, video and television to suit every taste. Geeks even get a nice big share these days thanks
to blogs like wired’s geekdads. Probably the only blog I’ve ever seen that reviews DVD-sets of TV-series (because who else but a geek holds
a tv-series marathon watching the entire thing over a weekend ?)

Well, I decided to try my hand at it, and pick my top ten items in three fields of media that I consider to be geek must-haves. Some are mainstream
popular, some are obscure in the extreme. I’m not doing every piece of geek media (for example I’m skipping Anime and Comics because although I love them
there are many people far more up-to-date on them than me) – instead I’m focussing on those where I feel I am particularly clued up (and my university
classes actually gave me the training to judge them at a more highly-trained level) – that being film, television and books.
Now before I proceed I should point out that I do not as a rule watch television – it’s a rare thing for me to do so. I do however like to rent,buy or
download DVD-copies of those shows I do like, and watch them as a whole when it suits me.

These listings have no time-limit, they cover everything I ever saw that I would count in my top-ten and they are listed in no particular order
e.g. placing a film at number 3 as opposed to number 4 does not say anything about how good it is, I think everything on this list should be
seen by any geek). The really hard part was keeping the list down to only ten items each- a lot of very good stuff were left out, that could very easilly
have made the cut and some people will argue they ought to be there- please feel free to list your choices that you think should have been there in the
comments. Just to name an example – my first draft had spiderman on it, it got knocked out on review by District 9.
I did include some graphic novels under books – I seperate them from “comics” here in that they are not serial and each copy represents a full story.

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    Film:

  1. Metropolis
  2. Gattaca – The first and still best movie about genetic manipulation ever made, and highly underrated
  3. Dark City – Sifi meets the psychological thriller
  4. District 9
  5. The day the earth stood still (the original, not the remake)
  6. Star Wars (The original three)
  7. The princess bride
  8. Bill and Ted’s totally excellent adventure
  9. The Matrix – the original
  10. Wargames

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    Books:

  1. Any and all discworld books (what you thought I would leave them out ?)
  2. Stardust by Neil Gaiman
  3. Good Omens – By Neil Gaiman and Terry Pratchet
  4. Stranger in a strange land – By Robert Heinlein
  5. Ender’s Game – By Orson Scott Card
  6. 2001 – A Space Odyssey – By Arthur C. Clarke
  7. Snowcrash – By Neal Stephenson
  8. The death of doctor Island, The Island of Doctor Death and The Doctor of Death Island – By Gene Wolfe
  9. The last question – By Isaac Asimov
  10. The Amtrak Wars (especially the first book, but read all four) – By Patrick Tilley

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    Television:

  1. MacGuyver
  2. Doctor Who
  3. Firefly
  4. Star Trek – The Next Generation
  5. The X-Files – Especially season 3
  6. Buffy the vampire slayer – Especially season 2
  7. House M.D.
  8. Monty Python’s Flying Circus
  9. Spider-Man: The Animated Series (I prefer it over the 60′s series, it had better voice-acting, better writing, great production and very well-done mix of 3D and 2D animation styles)
  10. Gargoyles. (Our second animated series on the listing. Useless fact: The voice talents were almost entirely provided my former cast members of ST:TNG)